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Project Reality / Nintendo Ultra 64 [Tech Demos] - Unseen64
oldgamemags on Tumblr: Nintendo Magazine System AU #16, July '94 - A look at Project Reality - the workstation initially behind the Nintendo 64.
Cornell Tech - #otd in 1993, Nintendo agreed to use Silicon Graphics technology in their upcoming console—Codename: Project Reality—which would "enable players to step inside real-time, three-dimensional worlds." This tech of the
Project Reality – Nintendo Ultra 64 and SGI – Gaming Alexandria